Dev Blog

Hi, this is the Stranded III development blog. What you see here are actually posts from the Stranded III Dev. Blog Thread at UnrealSoftware.de. There are currently 74 dev blog entries. Click here for an overview
65

Entry 65 - Sardine & Health - June 5, 2017

CS2D
All that CS2D Greenlight stuff was kind of distracting for me recently. The good news: CS2D is currently on Rank #1 on Greenlight with nearly 12k yes votes! Thank you all for your amazing support!
> See CS2D on Steam Greenlight
> Try CS2D! Free download at CS2D.com

UI
Do you remember when I wrote about converting the Lua UI elements to C#?
I now worked on the Lua API of the C# UI elements so you can use them in Lua to easily and quickly build your own dialogs, windows and UI elements.
There are a lot of different UI elements with many settings so it will be a lot of fun to document all this...

I also rebuilt the inventory menu now using the new Lua UI API.
Most in-game menus will be fully scripted while most of the stuff in the main menu will be hardcoded but extendable.

Models
I made a sardine. I'm not convinced by the result yet and I guess I will touch it again later. Luckily sardines are quite small so it's okay for now.
> Sardine skin painting time lapse @ YouTube

Furtheremore there's now a bandage:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/bandage_pre.jpg

> click to enlarge


Which can be found in this useful first aid kit - well, if you're lucky enough to have one:
IMG:http://stuff.unrealsoftware.de/pics/s3dev/models/firstaidkit_pre.jpg

> click to enlarge

> see 3D model @ Sketchfab
65

Disqus

blog comments powered by Disqus